------------------------------------------------------------------------------- DUNE: THE BATTLE FOR ARRAKIS, US/NTSC VERSION 16-BIT GAME CARTRIDGE FOR THE SEGA GENESIS SYSTEM GAME GENIE DATA REVISION 09/27/2003 ------------------------------------------------------------------------------- INTRODUCTION ============ o This document is intended as an addendum to the DUNEXREF (Dune Extended Reference notes) document, and provides information on cheat codes that are available for use with the separately-sold Game Genie device by Galoob. o A Sega Genesis System Console, model 1601, equipped with a Galoob Game Genie, model 7357, and one standard Genesis "3-button" controller (model 1650) was used as the test system for the codes described in this document. o This document is 79 characters wide, and is best viewed in a monospaced font. The master HTML version is located here: http://Ledmeister.com/dunecode.htm The master text version is located here: http://Ledmeister.com/dunecode.txt PASSWORDS ========= o Codes for selecting starting mission: Mission | Game code --------|---------- ...1....|.......... ...2....|.AK0T-DA2C ...3....|.AP0T-DA2C ...4....|.AV0T-DA2C ...5....|.AZ0T-DA2C ...6....|.A30T-DA2C ...7....|.A70T-DA2C ...8....|.BB0T-DA2C ...9....|.BF0T-DA2C ----------------------------------------------------------------------------- Notes: A code takes effect after the player chooses a House. If PICK ANOTHER HOUSE is then selected on the Options Screen, the game restarts on mission 1. o Skip past all missions to the ending sequence and game credits: BK0T-DA2C. STRUCTURES: GENERAL =================== o All construction, universally, is faster and cheaper than normal: A5BA-AA6G. Specifically, all structure and unit manufacturing is faster and cheaper for both player-controlled and Computer-controlled forces. All manufacturing can be completed within 1 second of game time (even at badly damaged facilities), for 50 credits or less. Note that this code does not affect the availability of palace units. o No buildings are damaged when placed on rock instead of concrete: AMZT-AA6R. This code affects both player-controlled buildings and Computer-controlled buildings. o Player-controlled buildings are fixed faster/cheaper than normal: ADAA-ACGR. Specifically, all player buildings can be fixed within 4 seconds of game time, for 25 credits or less. This code does not affect Computer-controlled buildings. o Cannot fix player-controlled buildings: ADAA-AAGR. A FIX command will still consume credits, continuously, unless cancelled with a STOP command. This code does not affect Computer-controlled buildings. ------------------------------------------------------------------------------- Copyright (C) 1995-2006 Ledmeister.com -------------------------------------------------------------------------------