UR-QUAN HIERARCHY (UQH) | ALLIANCE OF FREE STARS (AFS) ---------------------------------------|--------------------------------------- UR-QUAN DREADNOUGHT Cost: 30 | CHENJESU BROODHOME Cost: 26 | Tactical: Powerful weapon. Decent | Tactical: Slow-turning. Crystal bomb Refuel time. Fighters will not | travels until B button is released. maneuver around planets or asteroids. | Can have 4 DOGIs deployed at one time. | Strategic: Can destroy fortifications | Strategic: No special advantages or on its own, without Besieging. | disadvantages. ---------------------------------------|--------------------------------------- MYCON PODSHIP Cost: 23 | YEHAT TERMINATOR Cost: 23 | Tactical: Slow-turning. Plasmoids use | Tactical: Good speed, weapon. Shield half maximum fuel to fire, and weaken | resists all but VUX, Chenjesu, Syreen, over distance or if hit by enemy fire. | Shofixti C weapons, and planet impact. | Strategic: Will regenerate all crew | Strategic: No special advantages or after emerging from combat. | disadvantages. ---------------------------------------|--------------------------------------- SPATHI DISCRIMINATOR Cost: 18 | MMRNMHRM X-FORM Cost: 19 | Tactical: Large crew. Very fast and | Tactical: First Form: Low thrust, fast maneuverable. Medium-range fore and | turn, fast refuel, short-range weapon. aft weapons. Very low Refuel rate. | Second Form inverts traits of First. | Strategic: No special advantages or | Strategic: No special advantages or disadvantages. | disadvantages. ---------------------------------------|--------------------------------------- ANDROSYNTH GUARDIAN Cost: 15 | ARILOULALEELAY SKIFF Cost: 16 | Tactical: Bubbles home erratically. | Tactical: Quick, inertialess motion. In comet mode, it is very fast and can | Unaffected by planet's gravity. Laser damage enemy ships by ramming them. | is rapid-fire but low range and power. | Strategic: No special advantages or | Strategic: Is not slowed or stopped by disadvantages. | enemy fortifications. ---------------------------------------|--------------------------------------- VUX INTRUDER Cost: 12 | SYREEN PENETRATOR Cost: 12 | Tactical: Always enters a combat zone | Tactical: Good speed. Maneuverable. close to enemy ship. Limpet parasites | Can pull all but last crew from enemy. lower enemy's thrust and turn ability. | Crew in space lasts several seconds. | Strategic: No special advantages or | Strategic: Can Recruit crew only by disadvantages. | attacking enemy colonies. ---------------------------------------|--------------------------------------- ILWRATH AVENGER Cost: 10 | EARTHLING CRUSIER Cost: 9 | Tactical: Unusually fast refuel rate. | Tactical: Low thrust but fast turning. Cloak hides bearing more than location | Laser has a short range, but will fire or speed. Firing deactivates cloak. | on every object within that range. | Strategic: No special advantages or | Strategic: No special advantages or disadvantages. | disadvantages. ---------------------------------------|--------------------------------------- UMGAH DRONE Cost: 7 | SHOFIXTI SCOUT Cost: 5 | Tactical: Extreme speed in reverse. | Tactical: Quick, agile. Weak weapon. Instant total refuel every 10 seconds, | Self-destructing can damage or destroy but timer resets if B or C is pressed. | an enemy ship at close range. | Strategic: No special advantages or | Strategic: No special advantages or disadvantages. | disadvantages. ------------------------------------------------------------------------------- Cluster: Blue star=?, Green=Life, Red=Mineral, White=Dead. Amber=UQH, Blue=AFS ------------------------------------------------------------------------------- Copyright (C) 1991-2005 Ledmeister.com -------------------------------------------------------------------------------