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QUAKE
GAME MULTIMEDIA FOR
PC, NINTENDO 64 AND SEGA SATURN
LISTINGS OF ALL MAPS AND MAP INTERCONNECTIONS
REVISION 02/15/2020
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TOPICS IN ORDER OF APPEARANCE | TOPICS IN ALPHABETICAL ORDER
============================= | ============================
0. Introduction | Glossary (4)
1. PC Quake | Introduction (0)
2. Nintendo 64 Quake | Nintendo 64 Quake (2)
3. Sega Saturn Quake | PC Quake (1)
4. Glossary | Sega Saturn Quake (3)
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0. INTRODUCTION
===============
o This document lists all of the map levels that are built into some of the
more popular commercial versions of Quake, and also provides quick-reference
information on the exit/entry connections between the maps.
o Other computer-based editions of the PC Quake games exist, however they are
identical in most aspects to the PC games, and so are generally not addressed
in this document. Other editions of Quake not addressed here may be included
in future updates.
o This document is 79 characters wide, and is best viewed in a monospaced font.
The master HTML version is located here: http://Ledmeister.com/quakexit.htm
The master text version is located here: http://Ledmeister.com/quakexit.txt
o Index / PC Quake / N64 Quake / Saturn Quake / Glossary
1. PC QUAKE
===========
o PC Quake includes 38 maps: 30 maps divided into four story-related Episodes,
2 stand-alone maps linked to that four-Episode set, and 6 "Deathmatch Arena"
maps. Breakdown of PC Quake map groups:
| Episode |
Episode or map group | number | Maps included
-------------------------|---------|--------------------------------
WELCOME TO QUAKE.........|.N/A.....|.1 map ("START")................
DIMENSION OF THE DOOMED..|.1.......|.8 maps (maps E1M1 through E1M8)
THE REALM OF BLACK MAGIC.|.2.......|.7 maps (maps E2M1 through E2M7)
THE NETHERWORLD..........|.3.......|.7 maps (maps E3M1 through E3M7)
THE ELDER WORLD..........|.4.......|.8 maps (maps E4M1 through E4M8)
FINAL LEVEL..............|.N/A.....|.1 map ("END")..................
-------------------------|---------|--------------------------------
DEATHMATCH ARENA.........|.N/A.....|.6 maps (maps DM1 through DM6)..
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Notes: "N/A" is "Not Applicable".
o PC Quake map list (38 maps):
|Map |
Map name |ID |Entry from |Exit(s) to
--------------------|-----|--------------------------|-----------------------
INTRODUCTION........|START|Launch/E1M7/E2M6/E3M6/E4M7|E1M1/E2M1/E3M1/E4M1/END
--------------------|-----|--------------------------|-----------------------
THE SLIPGATE COMPLEX|E1M1.|START.....................|E1M2...................
CASTLE OF THE DAMNED|E1M2.|E1M1......................|E1M3...................
THE NECROPOLIS......|E1M3.|E1M2......................|E1M4...................
THE GRISLY GROTTO...|E1M4.|E1M3......................|E1M5 and E1M8..........
GLOOM KEEP..........|E1M5.|E1M4 or E1M8..............|E1M6...................
THE DOOR TO CHTHON..|E1M6.|E1M5......................|E1M7...................
THE HOUSE OF CHTHON.|E1M7.|E1M6......................|START..................
ZIGGURAT VERTIGO....|E1M8.|E1M4......................|E1M5...................
--------------------|-----|--------------------------|-----------------------
THE INSTALLATION....|E2M1.|START.....................|E2M2...................
THE OGRE CITADEL....|E2M2.|E2M1......................|E2M3...................
THE CRYPT OF DECAY..|E2M3.|E2M2......................|E2M4 and E2M7..........
THE EBON FORTRESS...|E2M4.|E2M3 or E2M7..............|E2M5...................
THE WIZARD'S MANSE..|E2M5.|E2M4......................|E2M6...................
THE DISMAL OUBLIETTE|E2M6.|E2M5......................|START..................
THE UNDEREARTH......|E2M7.|E2M3......................|E2M4...................
--------------------|-----|--------------------------|-----------------------
TERMINATION CENTRAL.|E3M1.|START.....................|E3M2...................
THE VAULTS OF ZIN...|E3M2.|E3M1......................|E3M3...................
THE TOMB OF TERROR..|E3M3.|E3M2......................|E3M4...................
SATAN'S DARK DELIGHT|E3M4.|E3M3......................|E3M5 and E3M7..........
THE WIND TUNNELS....|E3M5.|E3M4 or E3M7..............|E3M6...................
CHAMBERS OF TORMENT.|E3M6.|E3M5......................|START..................
THE HAUNTED HALLS...|E3M7.|E3M4......................|E3M5...................
--------------------|-----|--------------------------|-----------------------
THE SEWAGE SYSTEM...|E4M1.|START.....................|E4M2...................
THE TOWER OF DESPAIR|E4M2.|E4M1......................|E4M3...................
THE ELDER GOD SHRINE|E4M3.|E4M2......................|E4M4...................
THE PALACE OF HATE..|E4M4.|E4M3......................|E4M5...................
HELL'S ATRIUM.......|E4M5.|E4M4......................|E4M6 and E4M8..........
THE PAIN MAZE.......|E4M6.|E4M5 or E4M8..............|E4M7...................
AZURE AGONY.........|E4M7.|E4M6......................|START..................
THE NAMELESS CITY...|E4M8.|E4M5......................|E4M6...................
--------------------|-----|--------------------------|-----------------------
SHUB-NIGGURATH'S PIT|END..|START.....................|Game end...............
--------------------|-----|--------------------------|-----------------------
PLACE OF TWO DEATHS.|DM1..|Launch or DM6.............|DM2....................
CLAUSTROPHOBOPOLIS..|DM2..|Launch or DM1.............|DM3....................
THE ABANDONED BASE..|DM3..|Launch or DM2.............|DM4....................
THE BAD PLACE.......|DM4..|Launch or DM3.............|DM5....................
THE CISTERN.........|DM5..|Launch or DM4.............|DM6....................
THE DARK ZONE.......|DM6..|Launch or DM5.............|DM1....................
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Notes: "Launch" means launching/running Quake, and beginning a standard game.
The START map ("INTRODUCTION") has 5 exits: One exit leading to the first map
of each of the 4 Episodes, and a fifth exit which leads to the END map
("SHUB-NIGGURATH'S PIT"). Barring the use of cheat codes, the fifth exit
will open in single-player or Cooperative games only after a player has
completed all 4 Episodes, and then returns to the START map one final time.
There are no Exit slipgates in maps DM1 through DM6. Deathmatch players can
only "exit" a Deathmatch Arena map if the game's built-in Timer or Frag
Counter is being used.
o Index / PC Quake / N64 Quake / Saturn Quake / Glossary
2. NINTENDO 64 QUAKE
====================
o Notes: This game is also known as "Quake 64".
o N64 Quake includes 32 maps: 25 maps divided into four story-related Episodes,
and 7 "Deathmatch Arena" maps. Breakdown of N64 Quake map groups:
| Episode |
Episode or map group | number | Maps included
-------------------------|---------|--------------------------------------
DIMENSION OF THE DOOMED..|.1.......|.7 maps (maps 1 through 7)............
THE REALM OF BLACK MAGIC.|.2.......|.5 maps (maps 8 through 12)...........
THE NETHERWORLD..........|.3.......|.6 maps (maps 13 through 18)..........
THE ELDER WORLD..........|.4.......|.7 maps (maps 19 through 25)..........
-------------------------|---------|--------------------------------------
DEATHMATCH ARENA.........|.N/A.....|.7 maps (maps ARENA 1 through ARENA 7)
-----------------------------------------------------------------------------
Notes: "N/A" is "Not Applicable".
o N64 Quake map list (32 maps):
| Map ID/ |
Map name | number | Entry from | Exit(s) to
---------------------|---------|-----------------------|-----------
THE SLIPGATE COMPLEX.|..1......|.Game start............|..2........
CASTLE OF THE DAMNED.|..2......|..1....................|..3........
THE NECROPOLIS.......|..3......|..2....................|..4 and 7..
GLOOM KEEP...........|..4......|..3 or 7...............|..5........
THE DOOR TO CHTHON...|..5......|..4....................|..6........
THE HOUSE OF CHTHON..|..6......|..5....................|..8........
ZIGGURAT VERTIGO.....|..7......|..3....................|..4........
---------------------|---------|-----------------------|-----------
THE OGRE CITADEL.....|..8......|..6....................|..9........
THE CRYPT OF DECAY...|..9......|..8....................|.10 and 12.
THE WIZARD'S MANSE...|.10......|..9 or 12..............|.11........
THE DISMAL OUBLIETTE.|.11......|.10....................|.13........
THE UNDEREARTH.......|.12......|..9....................|.10........
---------------------|---------|-----------------------|-----------
TERMINATION CENTRAL..|.13......|.11....................|.14........
THE VAULTS OF ZIN....|.14......|.13....................|.15........
THE TOMB OF TERROR...|.15......|.14....................|.16........
SATAN'S DARK DELIGHT.|.16......|.15....................|.17 and 18.
CHAMBERS OF TORMENT..|.17......|.16 or 18..............|.19........
THE HAUNTED HALLS....|.18......|.16....................|.17........
---------------------|---------|-----------------------|-----------
THE TOWER OF DESPAIR.|.19......|.17....................|.20........
THE ELDER GOD SHRINE.|.20......|.19....................|.21 and 24.
THE PALACE OF HATE...|.21......|.20 or 24..............|.22........
THE PAIN MAZE........|.22......|.21....................|.23........
AZURE AGONY..........|.23......|.22....................|.25........
THE NAMELESS CITY....|.24......|.20....................|.21........
SHUB-NIGGURATH'S PIT.|.25......|.23....................|.Game end..
---------------------|---------|-----------------------|-----------
PLACE OF TWO DEATHS..|.ARENA 1.|.Game start or ARENA 7.|.ARENA 2...
CLAUSTROPHOBOPOLIS...|.ARENA 2.|.Game start or ARENA 1.|.ARENA 3...
THE ABANDONED BASE...|.ARENA 3.|.Game start or ARENA 2.|.ARENA 4...
THE BAD PLACE........|.ARENA 4.|.Game start or ARENA 3.|.ARENA 5...
THE CISTERN..........|.ARENA 5.|.Game start or ARENA 4.|.ARENA 6...
THE DARK ZONE........|.ARENA 6.|.Game start or ARENA 5.|.ARENA 7...
THE COURT OF DEATH...|.ARENA 7.|.Game start or ARENA 6.|.ARENA 1...
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Notes: There are no Exit slipgates in the Deathmatch ("ARENA") maps. Players
can only "exit" a Deathmatch Arena map if the game's built-in Timer or Frag
Counter is being used.
o Index / PC Quake / N64 Quake / Saturn Quake / Glossary
3. SEGA SATURN QUAKE
====================
o Sega Saturn Quake includes 32 playable maps: 30 maps divided into four
story-related Episodes, and 2 stand-alone maps linked to that four-Episode
set. Breakdown of Saturn Quake map groups:
| Episode |
Episode name | number | Maps included
-------------------------|---------|---------------------------------------
N/A......................|.N/A.....|.1 map ("START").......................
DIMENSION OF THE DOOMED..|.1.......|.8 maps (maps E1L1 through E1L7, E4L8).
THE REALM OF BLACK MAGIC.|.2.......|.7 maps (maps E2L1 through E2L6, E4L9).
THE NETHERWORLD..........|.3.......|.7 maps (maps E3L1 through E3L6, E4L10)
THE ELDER WORLD..........|.4.......|.8 maps (maps E4L1 through E4L7, E4L11)
N/A......................|.N/A.....|.1 map ("END").........................
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Notes: "N/A" is "Not Applicable".
o Saturn Quake map list (32 maps):
|Map |
Map name |ID |Entry from |Exit(s) to
--------------------|-----|------------------------------|-------------------
ENTRANCE............|START|Game start/E1L7/E2L6/E3L6/E4L7|E1L1/E2L1/E3L1/E4L1
--------------------|-----|------------------------------|-------------------
SLIPGATE COMPLEX....|E1L1.|START.........................|E1L2...............
CASTLE OF THE DAMNED|E1L2.|E1L1..........................|E1L3...............
THE NECROPOLIS......|E1L3.|E1L2..........................|E1L4...............
THE GRISLY GROTTO...|E1L4.|E1L3..........................|E1L5 and E4L8......
GLOOM KEEP..........|E1L5.|E1L4 or E4L8..................|E1L6...............
THE DOOR TO CHTHON..|E1L6.|E1L5..........................|E1L7...............
THE HOUSE OF CHTHON.|E1L7.|E1L6..........................|START or END.......
PURGATORIUM.........|E4L8.|E1L4..........................|E1L5...............
--------------------|-----|------------------------------|-------------------
THE INSTALLATION....|E2L1.|START.........................|E2L2...............
OGRE CITADEL........|E2L2.|E2L1..........................|E2L3...............
CRYPT OF DECAY......|E2L3.|E2L2..........................|E2L4 and E4L9......
THE EBON FORTRESS...|E2L4.|E2L3 or E4L9..................|E2L5...............
THE WIZARD'S MANSE..|E2L5.|E2L4..........................|E2L6...............
THE DISMAL OUBLIETTE|E2L6.|E2L5..........................|START or END.......
HELL'S AERIE........|E4L9.|E2L3..........................|E2L4...............
--------------------|-----|------------------------------|-------------------
TERMINATION CENTRAL.|E3L1.|START.........................|E3L2...............
THE VAULTS OF ZIN...|E3L2.|E3L1..........................|E3L3...............
THE TOMB OF TERROR..|E3L3.|E3L2..........................|E3L4...............
SATAN'S DARK DELIGHT|E3L4.|E3L3..........................|E3L5 and E4L10.....
WIND TUNNELS........|E3L5.|E3L4 or E4L10.................|E3L6...............
CHAMBERS OF TORMENT.|E3L6.|E3L5..........................|START or END.......
THE COLISEUM........|E4L10|E3L4..........................|E3L5...............
--------------------|-----|------------------------------|-------------------
THE SEWAGE SYSTEM...|E4L1.|START.........................|E4L2...............
THE TOWER OF DESPAIR|E4L2.|E4L1..........................|E4L3...............
THE ELDER GOD SHRINE|E4L3.|E4L2..........................|E4L4...............
THE PALACE OF HATE..|E4L4.|E4L3..........................|E4L5...............
HELL'S ATRIUM.......|E4L5.|E4L4..........................|E4L6 and E4L11.....
THE PAIN MAZE.......|E4L6.|E4L5 or E4L11.................|E4L7...............
AZURE AGONY.........|E4L7.|E4L6..........................|START or END.......
WATERY GRAVE........|E4L11|E4L5..........................|E4L6...............
--------------------|-----|------------------------------|-------------------
SHUB-NIGGURATH'S PIT|END..|E1L7 or E2L6 or E3L6 or E4L7..|Game end...........
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Notes: A "TITLE" map also exists, but is not included here. (TITLE is the
non-playable map section that appears in the game's animated introduction,
where the Quake symbol and the various game-company logos are displayed.)
The single Exit slipgate in maps E1L7, E2L6, E3L6 and E4L7 will transport the
player to the END map ("SHUB-NIGGURATH'S PIT") if the player possesses all 4
Runes upon exit; Otherwise, the player is transported back to the START map.
Each Episode has one "secret" map. The "E4L#" designators for each of the
secret maps are the map file labels used internally by Saturn Quake.
o Index / PC Quake / N64 Quake / Saturn Quake / Glossary
4. GLOSSARY
===========
o Quick-reference glossary for terms used in this document:
CHEAT CODES: Commands allowing such things as permanent invulnerability, etc.
COOPERATIVE (also CO-OP): Like single-player mode, but with multiple players.
DEATHMATCH: Player-versus-player gameplay. PC Quake allows Teams, monsters.
E#L#: Episode and Level (map) designator used for map levels in Saturn Quake.
E#M#: Episode and Mission (map) designator used for map levels in PC Quake.
EPISODE (also DIMENSION): Map levels organized/combined in a distinct group.
MAP LEVEL: Term used to distinguish "level" (environment) from "skill level".
N64: An abbreviation used for the Nintendo 64 video game console (1996-2002).
PC: Refers to the Quake games for the PC, Macintosh, and/or other computers.
SATURN: A shorthand term for the Sega Saturn video game console (1994-2000).
o Index / PC Quake / N64 Quake / Saturn Quake / Glossary
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