UR-QUAN HIERARCHY (UQH) | ALLIANCE OF FREE STARS (AFS)
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UR-QUAN DREADNOUGHT Cost: 30 | CHENJESU BROODHOME Cost: 26
|
Tactical: Powerful weapon. Decent | Tactical: Slow-turning. Crystal bomb
Refuel time. Fighters will not | travels until B button is released.
maneuver around planets or asteroids. | Can have 4 DOGIs deployed at one time.
|
Strategic: Can destroy fortifications | Strategic: No special advantages or
on its own, without Besieging. | disadvantages.
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MYCON PODSHIP Cost: 23 | YEHAT TERMINATOR Cost: 23
|
Tactical: Slow-turning. Plasmoids use | Tactical: Good speed, weapon. Shield
half maximum fuel to fire, and weaken | resists all but VUX, Chenjesu, Syreen,
over distance or if hit by enemy fire. | Shofixti C weapons, and planet impact.
|
Strategic: Will regenerate all crew | Strategic: No special advantages or
after emerging from combat. | disadvantages.
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SPATHI DISCRIMINATOR Cost: 18 | MMRNMHRM X-FORM Cost: 19
|
Tactical: Large crew. Very fast and | Tactical: First Form: Low thrust, fast
maneuverable. Medium-range fore and | turn, fast refuel, short-range weapon.
aft weapons. Very low Refuel rate. | Second Form inverts traits of First.
|
Strategic: No special advantages or | Strategic: No special advantages or
disadvantages. | disadvantages.
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ANDROSYNTH GUARDIAN Cost: 15 | ARILOULALEELAY SKIFF Cost: 16
|
Tactical: Bubbles home erratically. | Tactical: Quick, inertialess motion.
In comet mode, it is very fast and can | Unaffected by planet's gravity. Laser
damage enemy ships by ramming them. | is rapid-fire but low range and power.
|
Strategic: No special advantages or | Strategic: Is not slowed or stopped by
disadvantages. | enemy fortifications.
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VUX INTRUDER Cost: 12 | SYREEN PENETRATOR Cost: 12
|
Tactical: Always enters a combat zone | Tactical: Good speed. Maneuverable.
close to enemy ship. Limpet parasites | Can pull all but last crew from enemy.
lower enemy's thrust and turn ability. | Crew in space lasts several seconds.
|
Strategic: No special advantages or | Strategic: Can Recruit crew only by
disadvantages. | attacking enemy colonies.
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ILWRATH AVENGER Cost: 10 | EARTHLING CRUSIER Cost: 9
|
Tactical: Unusually fast refuel rate. | Tactical: Low thrust but fast turning.
Cloak hides bearing more than location | Laser has a short range, but will fire
or speed. Firing deactivates cloak. | on every object within that range.
|
Strategic: No special advantages or | Strategic: No special advantages or
disadvantages. | disadvantages.
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UMGAH DRONE Cost: 7 | SHOFIXTI SCOUT Cost: 5
|
Tactical: Extreme speed in reverse. | Tactical: Quick, agile. Weak weapon.
Instant total refuel every 10 seconds, | Self-destructing can damage or destroy
but timer resets if B or C is pressed. | an enemy ship at close range.
|
Strategic: No special advantages or | Strategic: No special advantages or
disadvantages. | disadvantages.
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Cluster: Blue star=?, Green=Life, Red=Mineral, White=Dead. Amber=UQH, Blue=AFS
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