Star Control II: Super Melee for the 3DO System: Starship Quick Reference Sheet ------------------------------------------------------------------------------- ANDROSYNTH | ARILOULALEELAY | CHENJESU | CHMMR | DRUUGE BLAZER/ | SKIFF | BROODHOME | AVATAR | MAULER GUARDIAN | Value: 16 | Value: 28 | Value: 30 | Value: 17 Value: 15 | | | | | B: Fire laser | B/B: Launch/ | B: Fire main | B: Fire cannon B: Release | (homing, short | break Shard | laser beam | (forward, long acid bubble | range) | (forward) | (forward) | range) (homing) | | | | | C: Hyperjump to | C: Release | C: Tractor | C: Convert 1 C: Convert to | randomly-chosen | DOGI (aft, | field | crew to 16 "Blazer" form | location | homing) | (homing) | energy points --------------|------------------|--------------|--------------|--------------- EARTHLING | ILWRATH | KOHR-AH | MELNORME | MMRNMHRM CRUISER | AVENGER | MARAUDER | TRADER | TRANSFORMER Value: 11 | Value: 10 | Value: 30 | Value: 18 | Value: 19 | | | | B: MX missile | B: Fire flame | B/B: Launch/ | B/B: Charge/ | B: Twin laser/ (forward, | burst (forward, | place a mine | fire plasma | homing missile homing) | short range) | (forward) | (forward) | pair (forward) | | | | C: Fire laser | C: Toggle ship's | C: Radiate a | C: Confusion | C: Invert ship (seeks nearby | invisibility | ring of 16 | pulse cannon | traits (uses targets only) | cloak on/off | plasmoids | (forward) | full energy) --------------|------------------|--------------|--------------|--------------- MYCON | ORZ | PKUNK | SHOFIXTI | SLYLANDRO PODSHIP | NEMESIS | FURY | SCOUT | PROBE Value: 21 | Value: 23 | Value: 20 | Value: 5 | Value: 17 | | | | B: Plasmoid | B: Fire howitzer | B: Multigun | B: Fire dart | A: Reverse (forward, | (starts forward, | (forward and | (forward, | homing) | but adjustable) | both sides) | mid-range) | B: Lightning | | | | bolt (homing) C: Regenerate | C+B: Drop marine | C: Generate | C (3 times): | 4 crew (uses | (aft, homing) | 2 points of | Glory Device | C: Sack nearby full energy) | C+D: Spin turret | energy | (radiating) | asteroid(s) --------------|------------------|--------------|--------------|--------------- SPATHI | SUPOX | SYREEN | THRADDASH | UMGAH ELUDER/ | BLADE | PENETRATOR | TORCH | DRONE DISCRIMINATOR | Value: 16 | Value: 13 | Value: 10 | Value: 7 Value: 18 | | | | | B: Rapid-fire | B: Forward | B: Fire gun | B: Antimatter B: Rapid-fire | caustic globules | electron gun | (forward, | cone (forward, gun (forward, | (forward) | (mid-range) | long range) | short range) mid-range) | | | | | C+A: Reverse | C: Summon | C: Engage | C: High-speed C: Fire BUTT | C+D: Port or | crew from | afterburner/ | momentumless (aft, homing) | starboard thrust | nearby ship | weapon (aft) | reverse jump --------------|------------------|--------------|--------------|--------------- UR-QUAN | UTWIG | VUX | YEHAT | ZOQ-FOT-PIK DREADNOUGHT | JUGGER | INTRUDER | TERMINATOR | STINGER Value: 30 | Value: 22 | Value: 12 | Value: 23 | Value: 6 | | | | B: Fire | B: Fire 6 energy | B: Fire | B: Pulse | B: Rapid-fire fusion blast | spears (forward, | laser beam | missile pair | gun (forward, (forward) | mid-range) | (forward) | (forward) | semi-linear) | | | | C: Launch 2 | C: Shield/energy | C: Parasite | C: Shield | C: Extend fighters | accumulator | (forward, | (surrounds | injector probe (aft, homing) | (surrounds hull) | homing) | hull) | (forward) ------------------------------------------------------------------------------- Notes: Button A is forward thrust unless otherwise noted; B/B indicates B held/ released; C+A (etc.) indicates C held when the other button is hit; D indicates the directional pad. Projectiles follow straight paths unless otherwise noted. Copyright (C) 1992-2005. Updates are available from: http://www.Ledmeister.com